I wanted to get into the Game Developers field but I was too caught up in partying, drinking , drugs and other shit. I really regret not going to school for it, I was already accepted and ready to go to the Art Institute but blew it off.

Check out the numbers below.

Game Developer Magazine sheds some light.


April 2, 2012

megaman megaMan3Level 11

by Colin Moriarty




If you've ever wondered how much money the people creating the games you play make, wonder no more. Gamasutra has relayed a report from its "sister publication" Game Developer Magazine that breaks down the average amount of money made over several positions at any given developer.


These statistics are garnered from The Game Developer Salary Survey conducted by Game Developer Magazine. The study pinpoints the average salary at "mainstream" US-based companies during 2011 at $81,192 (up from $80,817 in 2010). But when broken down by position and expertise, you come up with the numbers listed below.



  • Art and Animation - $75,780 (up from $71,354)
  • Audio - $83,182 (up from $68,088)
  • Business - $102,160 (down from $106,452)
  • Game Design - $73,386 (up from $70,223)
  • Production - $85,687 (down from $88,544)
  • Programming - $92,962 (up from $85,733)
  • Quality Assurance - $47,910 (down from $49,009)