Something was really off about almost every weapon so far in COD: WW2, but last Friday Sledgehammer Games rolled out a weapons tuning update that addressed the ADS time of weapons in the game and other changes.
This update will either screw up the game even more or actually make it a bit more tolerable to play.
Here is the list of what the update did to the game:
ADS TRANSITION TIMES/ADS FROM SPRINT TIMES/ADS SPRINT OUT TIMES:
SMGs
Rifles
- Buffed base ADS times and buffed ADS in from sprint times (ADS sprint out times match ADS from sprint times)
Snipers: Kar98k and M1903
- Buffed base ADS transition times, but not ADS from sprint times/ADS sprint out times, in an effort to maintain a difference between the SMG and AR class playstyles
LMGs
- Nerfed ADS transition times (a slight quickscoping nerf)
- Buffed base ADS times
Note: Base ADS times for SMGs are faster than Rifles, and Rifles are faster than LMGs. In other words, there is now more of a distinction between class playstyles.
WEAPONS:
MP-40
FG 42
- Buffed recoil in an effort to have a more competitive SMG on par with the PPSh-41
SVT-40
- Nerfed fire rate so that the damage output is more in line with other weapons in its class
M1A1
- Buffed recoil in an effort to make it more manageable to shoot down range and give a better contrast to the M1 Garand
- Nerfed hip spread to match the M1 Garand’s in an effort to decrease the ability to quickly kill opponents at closer ranges
Gewehr 43
- Buffed fire rate in an effort to make it a more competitive choice amongst the other rifles (still slightly slower than the Gewehr 43)
M30 Luftwaffe Drilling
- Buffed fire rate in an effort to make it a more competitive choice amongst the other rifles (still slightly faster than M1A1)
- Buffed recoil (closer to that of M1A1)
- Buffed clip size to be 12 rounds per clip instead of 10
Toggle Action
- Buffed damage per pellet to be on par with the recent Sawed-Off Shotgun changes so that this shotgun now has a more automatic 2-shot kill and a slightly more forgiving one-shot kill
- Buffed shotgun damage range, so that it’s now more feasible to finish off an opponent who didn’t die from a rifle bullet
- Buffed ADS spread to allow for greater accuracy when shooting enemies that are outside of the obvious shotgun range (while ADS)
- Buffed clip size to be 8 shots per clip instead of 6 in an effort to allow players to have more success with this weapon
- Nerfed ADS spread to be on par with other shotguns (besides the M30)