That's the only way to play ... overwhelm the other team and completely demoralize them ... win in convincing fashion ...
Hell to the Yes
Nah he hates it
No he should be on other games
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That's the only way to play ... overwhelm the other team and completely demoralize them ... win in convincing fashion ...
CAG JB (July 23rd, 2017),D3AD MIRROR (July 23rd, 2017)
CAG JB (July 23rd, 2017)
Riddled (July 24th, 2017)
D3AD MIRROR (July 23rd, 2017)
Dang3Russ Hawks (July 24th, 2017)
Now that's what I miss hearing is doing a sweep of a map on the condition that each holds his or her own. Teamwork is what I miss in holding a position or area for whatever the objective is. Being killed from behind is a result of moving ahead and flipping spawns. This is the cause of kill hungry hogs, going past midpoint of spawn initiating reversal, (thus getting killed from behind then), running an "independent" style of gaming and etc.
I have played countless battles with my old clan in learning by mistakes and also celebrating accomplishments done as a team. Wins and losses may not be able to be determined every single game when usually losses are also blamed on rare circumstances; unnecessary rage quit (which is offensive), rare internet issues. I could go on.... To wrap it up I agree with CAG CheechDogg
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CAG CheechDogg (July 23rd, 2017)
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