MULTIPLAYER
General
Gunsmith
- Improved stability with group invites.
- Fixed an issue which prevented Scorestreak progress from resetting on death during CWL game modes.
- Improved stability when switching game modes.
- Focused development effort to improving overall online networking performance and in-game stability, including but not limited to:
- Discovered and eliminated a handful of behind-the-scenes errors causing the game to occasionally hitch under certain circumstances.
- Rewrote a portion of the rendering system to streamline CPU performance.
Maps
- Black Market Attachment Variants will no longer be returned to default in Gunsmith after playing a match.
- Rupture
- Updates to Manticore functionality:
- Updated Manticore score and XP values.
- Adjusted 3rd person camera during ADS.
- Manticore will no longer collide with prone teammates.
- Adjusted the Kill-Cam when one Manticore kills another Manticore.
- Annihilator and Gravity Spikes now do more damage to the Manticore.
- Fixed exploits where players were able to access unintended areas of the map.
- Citadel
- Fixed exploits where players were able to access unintended areas of the map.
- Miniature
- Adjusted the Hardpoint capture zone near the southern ice-box.
- Lethals, Tacticals, Scorestreaks, and the Uplink Satellite will no longer fall through the pool noodle.
- Fixed exploits where players were able to access unintended areas of the map.
- Outlaw
- Adjusted the Hardpoint capture zone in the Hotel
ZOMBIES
Zetsubou No Shima
Gorod Krovi
- Fixed an issue with spiders not spawning in correctly during natural play.
Revelations
- Fixed an issue where players could lose their equipped weapons after being revived.
- Fixed various progression breaks during the Easter Egg.
- Fixed an issue that would cause the game to freeze at high rounds.
- Fixed issues relating to hot joining.
- Fixed an issue with the Level 1 challenge completion.
- Various collision/map exploit fixes.
- Fixed an Apothicon Servant exploit.
- Fixed an issue with the game timer when a player joins a game in progress.
- Fixed various death barriers throughout the level.
- Various fixes for the Keeper Protector.
- Fixed exploits relating to Gobble Gum Usage.
- Fixed an issue with the AI getting stuck in Verruckt portion of the map.
- Fixed an exploit with the Ragnarok.
- The Rift E9 will now do proper damage to the Margwa.
- Resolved a freeze that would occur during the final Easter Egg boss battle.
- Fixed an issue where players could die while teleporting.