I have been looking around the internet for the latest news on Rainbow 6 Siege and this article here is one I really liked.
Now there is no actual release date mentioned on here but rumors are that it will be released on December 29th 2015 .....
... check it out !!!
Rainbow Six Siege - release date, gameplay trailers, screenshots and news
Everything we know so far about Ubisoft's upcoming Rainbow Six: Siege, including release date, gameplay trailers, news and rumors
Tom Morgan
@TomMorgan3
Ubisoft practically stole the show at this year's E3 with the reveal of Rainbow Six Siege - the latest outing for Tom Clancy's squad of highly trained special forces troops. Building on the foundations set by the scrapped Patriots concept announced in 2013, Siege looks to be a return to the classic Rainbow Six gameplay of old, with themes and gameplay borrowed from the excellent Raven Shield but thoroughly updated for the modern console generation.
We can't wait to get our hands on the game, but in the meantime we've gathered all the news, trailers and pre-release announcements in one place to give you an idea what to expect when Siege arrives in 2015.
New 'SAS' trailer
A series of new trailers for the game has been released, starting with the British unit which is obviously the SAS, though oddly it's not mentioned by this name, rather being called 'The Regiment'. It outlines various members of the team and shows off their capabilities in a short video. Set on a hijacked plane we get to see the units' toxic gas ability, and it apparently specializes in 'top-down entry' and 'overwhelming speed'. Cue lots of SMG and shotgun fire and plenty of dead terrorists.
Rainbow Six Siege Release date
So far, Ubisoft has only committed to a vague 2015 release window for Siege. With development still in the early stages, and the company heavily tweaking the AnvilNext game engine for first person gameplay and heavy destruction, we aren't expecting it to arrive early next year either. If it does arrive on schedule, it will likely be timed to avoid other major releases; the publisher is concentrating a lot of its resources on The Division, which appeals to a similar demographic, so expect a gap of at least a few months between both games.
Rainbow Six Siege Closed Beta
The development team ran a limited access closed alpha playtest for select media and "influences" (ie the YouTube and Twitch broadcasters that were big fans of previous Ubisoft games) earlier this year, and although the gameplay was all held behind the scenes, a few leaked videos did a lot to renew interest in Siege. To capitalize on this, Ubisoft confirmed it would be opening the doors to the public and holding a public beta test later in the year. Registration is now open for anyone on the official Rainbow Six website, and will eventually be playable on PC, PS4 and Xbox One. Once registered, you will be added to a waiting list, with no guarantee you'll actually get a place in the beta. The only way to make sure is to pre-order the game, which is a bit of a shame - we don't like it when publishers virtually force gamers to part with their cash before reviews have given them a chance to decide whether the game is a must-buy or a bit of a dud.
Rainbow Six Siege Multiplayer
So far, Ubisoft has only revealed the multiplayer side of Rainbow 6: Siege. It's unknown right now how the single player campaign will play out, but there's still plenty of details for fans of the series to get excited about. Multiplayer matches will take the form of 5v5 competitive games, split into rounds and swapping the players over at half time.
The game mode shown in the reveal trailer will be known as Hostage Rescue. Ubisoft is calling it "5v5 asymmetrical" gameplay, but it should sound familiar to anyone that has played a game of Counter Strike: a team of counter terrorist operatives have to take down a group of terrorists, who are barricaded in a building with hostages.
Where Siege differs from the old Counter Strike formula is the planning stage. The CTU side begins the game with a map of the operation, or an overhead view from a police helicopter - just like the police chases and standoffs seen regularly on US news channels. Players have a choice of how to approach the target, and have a remote controlled drone to scope out the interior before making a push. Teams can blow out the front door with a controlled explosion, rappel onto the roof from a helicopter, or dive in through the windows. Once a group decision has been made, with each player voting for a particular approach, the team can begin their assault.
The terrorist side isn't defenseless, however; as well as being heavily armed, players are able to barricade doors and windows, set explosive traps, use razor wire to cut off certain routes through each building and reinforce walls to protect against gunfire. It looks as though terrorists have a greater range of movement than the CTU operatives, as the trailer shows players jumping through windows in order to make a quick getaway.
Destruction is the other major feature that sets Rainbow Six: Siege apart from the competition. Virtually every wall, door, window and piece of furniture reacts realistically to bullets, meaning players are able to rip through plasterboard and drywall with well-placed shots. In the reveal trailer, a suburban house is shown being torn to pieces over the course of a five minute gun battle, with massive holes being punched through walls for players to shoot through. Ubisoft's Realblast technology accurately models bullet physics, so pistols and shotguns will have limited effect against thicker materials, and you'll be able to shoot out individual floorboards to get a better line of sight into the room below.
Each round will last around five minutes and players only have one life, so once you're killed you'll have to wait for the next round to respawn. If a player accidentally kills the hostage, their team automatically loses the round.
The first two trailers may have concentrated on scripted gameplay, with tightly controlled action points and carefully worded voiceover, a livestream of work-in-progress gameplay gave gamers a better idea of how Siege will actually play amongst real players. The video, embedded above, shows two teams of Ubisoft employees going head-to-head, trying out different tactics, methods of approach and alternate character classes. The brunt of the action takes place from 35 minutes in, but the developer discussion and scripted gameplay at the beginning is definitely worth a watch too. We did spot a few suspicious fade cuts and transitions, which shouldn't be making an appearance in a "live gameplay" video, but it's still our best look yet at Rainbow Six: Siege in action.
Rainbow Six Siege Authenticity
The Rainbow Six series is renowned for its realistic weapons, punishing difficulty and accurate military tactics, but the latest entry could be more authentic than any of the previous games. Posting to the 'behind the wall' blog on Ubisoft's official website, community managers Chase “Electr1cPanda” Straight and Genevieve "Livinpink" Forget explained the lengths the development team have gone to in order to make hostage rescue scenarios feel like the real thing. The developers used an untextured green model nicknamed Gary to play test the hostage extraction game type, which became "the new focal point of each round and people seemed to actually care about him."
"We actually had some GIGN (French special forces outfit Groupe d'Intervention de la Gendarmerie Nationale) members come visit the office to meet with us and play the game first-hand to verify that we were shaping the experience accurately. While a lot of people on our team are veteran FPS developers, at the end of the day we're just gamers and consulting with the real operators helps make sure that we're doing it right. We get to ask them a lot of questions and get great feedback."
In the final game, the player escorting a hostage will be limited in terms of movement and abilities, making them more vulnerable to enemy attacks. You won't be able to use your primary weapon, and will have to rely on a sidearm to defend yourself – a serious disadvantage against high-powered rifles and shotguns that can breach through weak interior walls. Rainbow Six Siege
Single Player
There have only been a few details revealed to date regarding Rainbow Six: Siege's single player campaign. Speaking to Rock, Paper, Shotgun, Ubisoft technical artist Oliver Couture said single player is an "important part of the Rainbow Six experience".
"This year we showed multiplayer – because we want to have fun playing against each other internally, it’s a good test to know if a game is fun – but we are 100 percent aware that single-player is a big part," Couture explained. “The scope of the single-player is not completely clear yet, so I cannot really elaborate on it. All I know is that the message we have on the production floor is like, ‘All the comments online, people are always talking about single-player. So we’re gonna have something for them”.
Source: http://www.expertreviews.co.uk/games...shots-and-news