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Thread: New Battlefield 4 Update Details

Discuss the Battlefield 4 Regiment of CAG's Battlefield Brigade here

  1. #1
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    New Battlefield 4 Update Details


    http://www.vg247.com/2015/03/03/batt...ents-and-more/

    Going to the link above will provide you with new details about the new update.

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  2. The Following 2 Users Said Fucking Hell Yeah ! to eG Enforcer For This Fucking Post:

    HG867 (March 4th, 2015),P33Tza (March 5th, 2015)

  3. #2
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    lol I posted something on this in the news section.

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  4. #3
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    For those of you too lazy to click on link


    • General Improvements


      Added Squad Obliteration game mode
      Added support for New player servers (rank 10 and down)
      Added support for matchmaking into ranked servers (in addition to standard official)
      Various anti-cheat improvements implemented
      In combat system now temporarily disables squad spawning when squad mate is in combat
      In combat system now temporarily disables Medic Bag healing based on damage taken and incoming suppression increase
      In combat system now temporarily disables First Aid Kit healing based on damage taken
      Decouple vehicle aiming from turning option added
      Added Mastery Dog tags for several weapons that were previously missing
      Added 3 new Premium playlists: ‘Large Scale Battles’, ‘The Battlefield’, and ‘Close Quarters’
      Fixed an issue that would sometimes cause an error about stats not fetching, if connecting to a session after immediately being disconnected
      Fixed an exploit related to CTF/Obliteration exploit using M224 Mortar/MAV/EOD Bot
      PC – Several AMD Mantle optimizations
      PC – Various graphical performance improvements
      PS4/XBOX ONE – Fixed a case where the Battledash would not show after signing out of a profile while in the rent-a-server section
      PS4/XBOX ONE – Fixed naming inconsistency with the server browser and quick match for Conquest Large
      Xbox One – Fixed an issue where the user would sometimes not enter friends online session when joining through ‘Friends List’
      Xbox One – Fixed an issue where Digital Premium Edition did not give premium access on Battlelog
      X360 – Fixed an issue where performing a sign-in change during game would sometimes result in endless black loading screen
      X360 – Fixed an issue where multiple users in the same squad would crash if the squad leader disconnected from a full server
      Added option for player to separately toggle the slowdown and auto rotation components of aim assist. Server admins can now enforce a disable of the auto rotation component on ranked servers
      All consoles – Fixed an issue where it was not possible to join a rented server that had a password set


      Audio



      Footsteps: Significantly improved audio of footsteps for enemies and friendlies so that they can clearly be heard. Also fixed an issue where grenades explosions or other loud sounds would mute footstep sounds
      Fixed an issue where EOR music would not play in CTF
      PC – TDM/SQDM: ‘Tension music’ now correctly playing for all teams in TDM and SQDM


      Art



      Updated the shading for many of the Dog tag country flags to make them more accurate
      Animation: Cleaned up fast side to side movement of the character in third person
      Fixed an issue where tracers would incorrectly show up on bullet impacts


      User Interface


      Fixed an issue where the soldier camouflage selected would change to default between rounds
      Fixed the cropped “Ready” status on the F-35 and J-20 fighter jets so that it is now fully visible
      Fixed a HUD related issue that would sometimes occur when players on the same server would use the FLIR/IRNV
      Dog tags will now display stats both in game and in menus
      Several hit indicator and crosshair improvements
      Fixed an issue where a player’s health is displayed incorrectly when they get hit while regenerating health
      Updated HUD Logic for several weapons so that they show “overheat” messages correctly
      Tweaked Jet HUDs to be more clear
      Improved scout helicopter crosshairs
      All consoles – Removed an incorrect reference to parachute in the customization screen
      Deploy screen – Added deploy screen advanced options to show vehicle passengers, more details on occupants and squad mates
      Deploy screen – Improved squad mate selection when in vehicles


      Vehicles


      All helicopters have new more agile physics applied (you can do both barrel rolls and loops!)


      Weapons


      Animation updates for m412 and sw30
      Fixed an audio bug where the air missiles or TV guided missiles would play multiple times for one shot
      Fixed an audio bug where the FAC boat cannons would loop indefinitely
      Adjusted the graphics for the Kobra red dot reticle to make it longer to more closely match the actual reticle
      Removed small animation played when going into sprint for any weapons that have a fore grip
      Adjusted QBZ95 fore grip position in first person
      Fix for RPK74 bolt cycle during fire animation
      Improved HUD clarity for red dot sights against snowy/bright backgrounds – AND improved PS3/Xbox360 look as well
      PS3/PS4 – Fixed an instance where a player would be unable to switch back to the bow from a secondary weapon if spawning as a passenger in a vehicle
      X360 – Fixed an issue where Vehicle IRNV would not detect infantry on equal elevation properly

      I hope this list answered all your questions on the new features and adjustments to Bf4

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  5. The Following User Says Fucking Hell Yeah ! to eG Enforcer For This Fucking Post:

    HG867 (March 4th, 2015)

  6. #4
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    Oh really? My bad. I thought they would be posted here instead and I saw none so I took the opportunity

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  7. #5
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    I really wasn't sure where to post them lol... I picked news and announcements

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