More tank-related goodness hits your consoles this Wednesday! You've asked for more tank customization, and we've come up with a new way for you to deck out your machinery! Plus, we've improved the appearance of the Garage and added something special for our first anniversary. A few more tweaks and bits arrive in this update. You can find the*full update notes*below!
New Features
Urban Camouflage
If more customization is your desire, then more customization you shall have! Introducing urban camouflage -- this new camouflage variant is ideal for tank brawling in city environments. Urban camouflage will be displayed in urban maps instead of the usual summer scheme. So, you will receive a permanent urban camouflage on every tank that currently has a permanent summer camouflage free of charge. Your permanent summer camouflage*must be equipped at the time of the update.
The urban maps will be:
Fisherman's BaySiegfried LineHimmelsdorfHimmelsdorf NightEnskWideparkPortHighway
Garage Updates
More than your basic Garage reskin, you can look forward to a new look for the Tech Tree and Garage stat bars and tank details, as well as an improvement in the Tech Tree performance.
Improvements
To help our new players, we have added*dialog boxes*to notify players if they have enough XP to research a package on a tier II vehicle. You'll now also see a dialog box if you have enough Silver*to purchase*a tier II vehicle. If you are a veteran or have already progressed well past tier II, you probably will not see these notifications.
We have adjusted the animation when you ping map sectors, so they will be more noticeable on your mini-map.
Bounty (Sheriff) Mode implemented.*Keep an eye out for special events in which you'll be rewarded for destroying Wargaming staff and other guest players who are flagged!
Update Notes
Map Updates and Balance:
Terrain and gameplay improvements have been made on the following maps:Arctic RegionCliffEl HallufEnskErlenbergFisherman's BayKareliaKomarinMalinovkaMinesProvinceRedshireSou th CoastAbbey Encounter*- After feedback, Base and Flag placement has been moved to E/F - 6/7Arctic Region Standard*- Because of the terrain update, Standard battle Bases and Flags have been moved to C-0 and J-2El Halluf Encounter*- Due to the terrain update, the Encounter Base and Flag have been moved to F-6Malinovka Assault*- Due to the terrain update and*other feedback we've addressed, the Assault Base and Flag have been moved to J-4 and the Attacking team starts on the hillMalinovka Encounter*- Due to the terrain update and further tested feedback, the Encounter Base and Flag have been moved to A-0Westfield Standard*- Spawn points for Standard battle have been adjusted slightly for balance
Tank Adjustments
Close Piercing Power:*Penetration at close rangeFar Piercing Power:*Penetration at far rangeMovement Dispersion Factor:*How large your aiming reticule gets while movingRotation Dispersion Factor:*How large your aiming reticule gets while rotating in placeTurret Rotation Dispersion Factor:*How large your aiming reticle gets while rotating your turretFire Rate:*Amount of time between shotsReload Time:*Time it takes to load a shell and be ready to fireAiming Time:*Time for reticule to shrink from maximum size to minimum sizeHealth:*Hit points for componentVision Radius:*The distance at which you can see tanks around you
Note: A decrease in dispersion factor means a smaller maximum reticle
Tank buffsM26 PershingM26 Pershing's shell AP M77 on the gun 90 mm Gun T15E2M2 on the turret M26M67 close piercing power increasedM26 Pershing's shell AP M77 on the gun 90 mm Gun T15E2M2 on the turret M26M67 far piercing power increasedM26 Pershing's shell AP M77 on the gun 90 mm Gun T15E2M2 on the turret M26M71 close piercing power increasedM26 Pershing's shell AP M77 on the gun 90 mm Gun T15E2M2 on the turret M26M71 far piercing power increasedM46 PattonM46 Patton's chassis M46T80E1 movement dispersion factor decreasedM46 Patton's chassis M46T80E1 rotation dispersion factor decreasedM46 Patton's chassis M46T81 movement dispersion factor decreasedM46 Patton's chassis M46T81 rotation dispersion factor decreasedM46 Patton's gun 105 mm Gun T5E1M2 on the turret M46M73 dispersion radius decreasedM46 Patton's gun 105 mm Gun T5E1M2 on the turret M46M73 turret rotation dispersion factor decreasedM46 Patton's gun 105 mm Gun T5E1M2 on the turret M46T119 dispersion radius decreasedM46 Patton's gun 105 mm Gun T5E1M2 on the turret M46T119 turret rotation dispersion factor decreasedM46 Patton's shell AP M77 on the gun 90 mm Gun M36 on the turret M46M73 close piercing power increasedM46 Patton's shell AP M77 on the gun 90 mm Gun M36 on the turret M46M73 far piercing power increasedM46 Patton's shell AP M77 on the gun 90 mm Gun M36 on the turret M46T119 close piercing power increasedM46 Patton's shell AP M77 on the gun 90 mm Gun M36 on the turret M46T119 far piercing power increasedM46 Patton's shell AP M77 on the gun 90 mm Gun T15E2M2 on the turret M46M73 close piercing power increasedM46 Patton's shell AP M77 on the gun 90 mm Gun T15E2M2 on the turret M46M73 far piercing power increasedM46 Patton's shell AP M77 on the gun 90 mm Gun T15E2M2 on the turret M46T119 close piercing power increasedM46 Patton's shell AP M77 on the gun 90 mm Gun T15E2M2 on the turret M46T119 far piercing power increasedM48A1 PattonM48A1 Patton's shell AP M77 on the gun 90 mm Gun M41 on the turret M87 close piercing power increasedM48A1 Patton's shell AP M77 on the gun 90 mm Gun M41 on the turret M87 far piercing power increasedPz.Kpfw. VI TigerPz.Kpfw. VI Tiger's gun 10,5 cm KwK 42 L/28 on the turret Pz.Kpfw. Tiger Ausf. E turret rotation dispersion factor decreasedPz.Kpfw. VI Tiger's gun 10,5 cm KwK 42 L/28 on the turret Pz.Kpfw. VI H Ausf. H2 turret rotation dispersion factor decreasedPz.Kpfw. VI Tiger's gun 7,5 cm KwK 42 L/70 on the turret Pz.Kpfw. Tiger Ausf. E fire rate increasedPz.Kpfw. VI Tiger's gun 7,5 cm KwK 42 L/70 on the turret Pz.Kpfw. Tiger Ausf. E reload time decreasedPz.Kpfw. VI Tiger's gun 7,5 cm KwK 42 L/70 on the turret Pz.Kpfw. Tiger Ausf. E turret rotation dispersion factor decreasedPz.Kpfw. VI Tiger's gun 7,5 cm KwK 42 L/70 on the turret Pz.Kpfw. VI H Ausf. H2 fire rate increasedPz.Kpfw. VI Tiger's gun 7,5 cm KwK 42 L/70 on the turret Pz.Kpfw. VI H Ausf. H2 reload time decreasedPz.Kpfw. VI Tiger's gun 7,5 cm KwK 42 L/70 on the turret Pz.Kpfw. VI H Ausf. H2 turret rotation dispersion factor decreasedPz.Kpfw. VI Tiger's gun 8,8 cm KwK 36 L/56 on the turret Pz.Kpfw. Tiger Ausf. E fire rate increasedPz.Kpfw. VI Tiger's gun 8,8 cm KwK 36 L/56 on the turret Pz.Kpfw. Tiger Ausf. E reload time decreasedPz.Kpfw. VI Tiger's gun 8,8 cm KwK 36 L/56 on the turret Pz.Kpfw. Tiger Ausf. E turret rotation dispersion factor decreasedPz.Kpfw. VI Tiger's gun 8,8 cm KwK 36 L/56 on the turret Pz.Kpfw. VI H Ausf. H2 fire rate increasedPz.Kpfw. VI Tiger's gun 8,8 cm KwK 36 L/56 on the turret Pz.Kpfw. VI H Ausf. H2 reload time decreasedPz.Kpfw. VI Tiger's gun 8,8 cm KwK 36 L/56 on the turret Pz.Kpfw. VI H Ausf. H2 turret rotation dispersion factor decreasedPz.Kpfw. VI Tiger's gun 8,8 cm KwK 43 L/71 on the turret Pz.Kpfw. Tiger Ausf. E aiming time decreasedPz.Kpfw. VI Tiger's gun 8,8 cm KwK 43 L/71 on the turret Pz.Kpfw. Tiger Ausf. E fire rate increasedPz.Kpfw. VI Tiger's gun 8,8 cm KwK 43 L/71 on the turret Pz.Kpfw. Tiger Ausf. E reload time decreasedPz.Kpfw. VI Tiger's gun 8,8 cm KwK 43 L/71 on the turret Pz.Kpfw. Tiger Ausf. E turret rotation dispersion factor decreasedPz.Kpfw. VI Tiger's health increasedPz.Kpfw. VI Tiger's turret Pz.Kpfw. Tiger Ausf. E health increasedPz.Kpfw. VI Tiger's turret Pz.Kpfw. Tiger Ausf. E vision radius increasedPz.Kpfw. VI Tiger's turret Pz.Kpfw. VI H Ausf. H2 health increasedPz.Kpfw. VI Tiger's turret Pz.Kpfw. VI H Ausf. H2 vision radius increased
Bug Fixes:
Art:
Locomotive engines were not receiving shot decalsAdjusted collision for machine gun pill box environmental objectsScaled down the sizes of the benches found in townsAdjusted collision on the Indien-Panzer for proper shot collisionAdded destroyed states for several French turrets
Audio:
Fixed audio feedback for volume optionsAdded proper sound effects for pumpkin shrapnelAdjusted the overlap between the battle queue music and the map loading screen musicUpdated music for tank purchase celebration to in-house composed musicAdded a trigger to stop the tank purchase celebration music if the cinematic is canceled after the music startsFixed the scenario where if you cancel a tank purchase celebration after the music start then buy another tank the music will not playRemoved double audio when dismounting complex equipment
Gameplay:
Implemented a fix for tracer-less shots, all shots fired should display a noticeable tracer
UI:
Decreased the hitch when entering ops screenSignificant tech tree UI optimizations.Tanks in your stats tab now show if the tank is elite, premium, or standardAdjusted "Waiting", "Ready!”, “Downloading" and "Training" reinforcement text to be off white rather than redAdjusted Icons for the "Getting Started" and "Download Complete" reward screensIn the garage we have removed the XBOX buttons that are not being used, they will appear when an action is required to use themRemoved "Code", "Resources" and "Server" from the bottom right of the screen during tank purchase celebrationsNotification of completed ops now appears on the ops tab if you are in a platoonAdded commas to the ribbons screen in the stats tabWe have increased the sizes of mastery badges in the stats tab so they are more visibleBeing in a platoon will no longer cause your tank filters to reset after battle if you are not the platoon leaderPerformed a polish pass on the platoon UI, corrected font, adjusted spacing, adjusted colors
Localization:
ALL-Added proper punctuation for "Setup" description in the launcherALL-Removed extra text string from "Researching" loading screenALL-Add
1st Lieutenant
WoT Platoon Commander
REAL RECOGNISES REAL