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Thread: Clan Wars Setup / Breakdown - Subscribe

Discussion for the Predators of the Marine Corps. SOC (Special Operations Command).

  1. #11
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    Quote Originally Posted by Killustrated7 View Post
    Subscribed, but a thought what about players that are better at hardcore then core. My thought is should there just be hardcore squad setup to that attack/defend the hardcore nodes at the beginning of clan wars?
    I wouldn't be opposed to this. The only problem is that eventually we're going to be going against teams just as stacked as us. If we send a team over to Hardcore it could hinder us. Having all the teams working collectively together to attack the same nodes at this point seems to make the most sense.

    As Clan Wars progress and we grow as a Company this is definitely something we could put in for consideration though.

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  2. #12
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    Quote Originally Posted by CAG Beastmode View Post
    During off periods of Clan Wars we're already running with different people anyway. So those call outs will come, we all use the same call outs. Call outs aren't a team by team basis - CAG pretty much has a set call outs of their own just like any other clan does. The call outs should be pretty universal - if they're not then me and Starkey will push out the call outs we tried to work on around the Holidays ahead and try and get them hammered out.

    Aside from that, the reason I like this setup better is it's less stressful on a Clan War by Clan War basis. It puts people in position to inform them and allow for extra accountability. As people get more adapt to playing with their group and listening to their "Shot caller" and understanding the fundamentals of winning as a team it only makes our core stronger.

    To add on to that, by putting players in a position to lead a CAG X1 Predators team it allows for them to show us what they bring to the table which gives us (Myself, you, Nasty, Head, Nut etc.) the ability to see the leading potential of others. We're a fast growing company so providing this extra avenue helps when deciding on future promotions to go along with what we already have set.
    Amen, like i said I like the idea but wanted to give some suggestions. I like where your head is at with this and as a CAG brother I support what you would like to accomplish and will do what needs to be done to assist your idea

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  3. #13
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    Quote Originally Posted by CAG Twonn View Post
    Amen, like i said I like the idea but wanted to give some suggestions. I like where your head is at with this and as a CAG brother I support what you would like to accomplish and will do what needs to be done to assist your idea
    Your suggestion is always welcomed bro!

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  4. #14
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    I don't mind leading a team. I may be English but being on during clan wars is a given

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  5. #15
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    When our hockey league picks teams, they have a list of members and apply letters to them, based on skill level /position played/ style. This is how they balance out the teams. So many "a" players, "b" players, etc.

    My only thought regarding dedicated teams is when one or more members of a dedicated team asks to be benched. If this occurs to multiple teams we could have a harder time meshing. Maybe we should have a similar list based on style and skill, so that gaps or holes can be filled appropriately?

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  6. The Following User Says Fucking Hell Yeah ! to Havocizzle For This Fucking Post:

    Beastmode (February 4th, 2015)

  7. #16
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    Quote Originally Posted by Havocizzle View Post
    When our hockey league picks teams, they have a list of members and apply letters to them, based on skill level /position played/ style. This is how they balance out the teams. So many "a" players, "b" players, etc.

    My only thought regarding dedicated teams is when one or more members of a dedicated team asks to be benched. If this occurs to multiple teams we could have a harder time meshing. Maybe we should have a similar list based on style and skill, so that gaps or holes can be filled appropriately?
    I love this idea. I'd be 100% down for it. This is a great tweak. My only concern is making sure we get the proper label for each player. So it would require an honest self assessment from every single person. I feel if we assigned the labels for each individual player some emotions could get involved. So a self assessment would be the only way I'd be okay with doing this.

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  8. #17
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    Quote Originally Posted by Havocizzle View Post
    When our hockey league picks teams, they have a list of members and apply letters to them, based on skill level /position played/ style. This is how they balance out the teams. So many "a" players, "b" players, etc.

    My only thought regarding dedicated teams is when one or more members of a dedicated team asks to be benched. If this occurs to multiple teams we could have a harder time meshing. Maybe we should have a similar list based on style and skill, so that gaps or holes can be filled appropriately?
    Something like this?

    Self-Assessment

    Skill Level – 1, 2, 3, 4, 5 (5 Being a True slayer)

    Objective Based – A, B, C, D, E (A being the best and it works its way down)

    Role Player - F, G, H, I, J ( F being the best and it works its way down)

    Skill Level – This is if you feel you have the ability to be a slayer. Slayers are typically those who end with the most kills in a party no matter who they’re playing with.

    Objective Based – These are players that primarily enjoy Objective based games and know the meaning of Sacrificing KD in order to push the Objective

    Role Player – Role Players aren’t skill in anything in particular. They’re your throw me in a group and I’m down to do it.

    The general idea would be for each player go give a Self Assessment for example if you’re a true slayer with the ability to push objectives then you would be a 5A if you feel you have the capability of being a slayer but it depends on what game type and who’s on your team and feel you’re an elite Role player you would be more like a 3-4F

    I'm not entirely sure how to do this process and would love to hear more insight from others on this. It's a very interesting idea.

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  9. #18
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    I want a leadership position if thats possible. I can make always make time for clan wars

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  10. #19
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    Quote Originally Posted by CAG Beastmode View Post
    Something like this?

    Self-Assessment

    Skill Level – 1, 2, 3, 4, 5 (5 Being a True slayer)

    Objective Based – A, B, C, D, E (A being the best and it works its way down)

    Role Player - F, G, H, I, J ( F being the best and it works its way down)

    Skill Level – This is if you feel you have the ability to be a slayer. Slayers are typically those who end with the most kills in a party no matter who they’re playing with.

    Objective Based – These are players that primarily enjoy Objective based games and know the meaning of Sacrificing KD in order to push the Objective

    Role Player – Role Players aren’t skill in anything in particular. They’re your throw me in a group and I’m down to do it.

    The general idea would be for each player go give a Self Assessment for example if you’re a true slayer with the ability to push objectives then you would be a 5A if you feel you have the capability of being a slayer but it depends on what game type and who’s on your team and feel you’re an elite Role player you would be more like a 3-4F

    I'm not entirely sure how to do this process and would love to hear more insight from others on this. It's a very interesting idea.
    put me down as a role player. Im casual with moments of adequacy lol

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  11. #20
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    I want a leader position by any chance I can start making clan wars now

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