I actauly prefer to stay back and let the Other team come to us Now .
But if the Shit hits the fan I can also run and gun my way back to our Spawn Point .
Discuss the Advance Warfare Regiment of CAG's Call Of Duty Brigade here
breaksk81 (January 16th, 2015),CAG CheechDogg (January 16th, 2015),RE4PER (January 16th, 2015)
For the amount of us in alpha who posted in here that we are runners we all have been doing a whole lot of lock downs getting these nods, just shows ya we can play different ways when we working together, comms were top notch last night
I run and gun. If altering getting shot in the face then in the back is considered "running and gunning".
I'm another guy that prefers the modes with objectives. I think these modes tend to require a little of both styles. A tactful team that can constantly hold at least 2 locations in Domination is never going to lose. I'm usually running with randoms, so trying to be tactful is usually an invitation to get flanked and shot in the back, so I spend more of my time assaulting enemy-held positions. I generally end up with a lot more deaths than I'd like, but like someone else said, going on the assault with at least one other dedicated wingman could eliminate a lot of unnecessary deaths simply from not being outgunned by default. I also often turtle up with a heavy shield while playing hardpoont to draw fire and open up distracted enemies to easy team-kills. I have no doubt that this would also be more productive when not surrounded by randoms.
I run and gun about 80% of the time, then the rest I'll camp an objective till we have a decent lead, then run and try for a scorestreak or two!
I usually skirt round the edges of the map to reduce chances of cross fire or being snuck up on, helps me keep that K.D above 1.0
The two main classes I use are:
Asm1 - Rigor (+2 acc, -2 hand). (quickdraw grip, adv rifleing, laser site)
low profile, blind eye, blast sup & hardwired
exo overclock
UAV - threat det, speed, xtra time
System Hack - disable exo, disable scoresteaks, xtra time
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ASM1 - Rigor (quickdraw grip & advanced rifleing)
low profile, blind eye, blast sup & hardwired
exo overclock
UAV - threat det, speed, xtra time
Aerial assault drone - AI control & rockets
Warbird - Aggressor
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