Good luck. I'm so uninterested in hard line its funny. I'll stick with BF4 and its new map releases, tanks.
Pondered upon a rainy plateau, with a coal forge, and many dragon.
Discuss the Battlefield 4 Regiment of CAG's Battlefield Brigade here
BlameItOnGod13 (January 20th, 2015)
MoB Corleone352 (January 20th, 2015),Nesty (January 21st, 2015)
To be honest, the Ace 23 and Ace 21 COB are kind of OP. They both are just a bit too good at every range, making them annoying as crud. Basically, the only difference between the two was one had less bullets with more damage (Ace 23), while the other had more bullets with less accuracy and less damage (Ace 21 COB). If they end up upgrading the Ace 23 with a bigger mag, it'll just basically be better than the Ace 21 COB at everything and be the BAL-27 in COD: AW.
So if they don't take some of the Ace's (mainly all of them can get some crazy accuracy) insane stability away, were totally boned. Assault Rifles have nearly always been OP in every single shooter, I really don't want BF4 to go down that road.
~The Artistic Avareth; Gray Greytin Smog~
What are the Avareth? Ask about H.A.Z.A.R.D to find out!
SEE YOU ON THE VIRTUAL BATTLEFIELD YA FILTHY ANIMALS
Also, Metro and Locker are pretty much the same. Only difference is Locker has more areas to come from near the middle of the map, and that's about it. Unlike Metro, which still had some pretty bad camping, you had a nice amount of cover you could chuck nades over to get enemies away from your spawn point and break away from the spawn trap, but Locker? All you have is a flimsy gate where you can be shot right upon spawning, and yeah, you can run around, but most enemies will be camping on the mountains at an odd angle so you can't hit them and will have shotguns at chokepoints. True, Metro doesn't have as many areas to escape in, but it has MUCH more cover and fewer chokepoints, so I feel it's only...slightly better, depending on how you play.
~The Artistic Avareth; Gray Greytin Smog~
What are the Avareth? Ask about H.A.Z.A.R.D to find out!
SEE YOU ON THE VIRTUAL BATTLEFIELD YA FILTHY ANIMALS
At map center of lockers you've got three directions to choose, snow lane, cell block floor, and cell block service tunnel, that's it, and unless you win the fight to get past them initially it stakes out at that center point 97% of the time. Another 2% you have just horrendous spawnraping where you can't even exit the unplayable zone...
I agree, metro has better cover for its choke, but its still just that, and once that choke is established its just sit there and blah... Call of duty's "Bridge" map wasn't even as bad. (granted at 32v32 it would probably be pretty bad.)
I just don't think either were well thought out, and I can't stand those 400% 24/7 servers. I die of boredom, lol! I've had no problems getting all the attachments for all the weapons I use playing out much more openly traversed maps.
This is my opinion, I have no problem that you enjoy the maps, I just don't understand the enjoyment. :P
Pondered upon a rainy plateau, with a coal forge, and many dragon.
iForge
Had some good quality games with Hg,Nesty,Rainy and Bear last night over a few vanilla cycled rush maps.
Thoroughly enjoyed the game time with you guys last night!