I know this was posted by Beastmode sometime ago but there has been some questions recently on League play AKA the Ranked Playlist. Here is a more in-depth look at all the restrictions, specifics, and how it all works.
Advanced Warfare Ranked Play Overview
Do you feel like you’re the cream of the crop when it comes to online Call of Duty players? Well, Advanced Warfare has a place where you can prove your skills to the world. It’s a playlist called Rank Play. It’s designed for more competitive players and teams that want to show everyone just how badass they are.
Ranked Play Rules
So, just how does this playlist work? Well, it matches you and/or your teammates with similarly skilled players in 4v4 competitive matches. Each match consists of an objective-based gametype such as Hardpoint or Capture the Flag. These game modes work exactly like the standard playlist equivalent but have eSports settings enabled.
eSports rules vary a bit depending on what gametype you’re playing. Below we’ve provided a breakdown of the general settings that apply to every match and then the specific rules that apply to each gametype that is played.
General Settings
Here are the general settings that are in use for every Ranked Play match:
These rules are consistent with those seen in Ranked Play matches. You can, however, practice with friends, teammates, and other individuals in custom private matches with the above settings on to get used to how matches are played.
- Pre-Match Timer: 15 Seconds
- Pre-Round Timer: 5 seconds
- Map Dynamic Events: Enabled
- Map-Specific Scorestreaks: Enabled
- Team Switching: Enabled (Available to Spectators only, spectator cameras are set to first-person view)
- Killcams: Enabled
- Mini-Map: Normal
- Battle Chatter: Disabled
- Announcer: Enabled
- Force Respawn: Enabled
- Wave Span Delay: None
- Suicide Penalty: None
- Team Kill Penalty: None
- Hardcore Mode: Disabled
- Health: Normal
- Health Regeneration: Normal
- Friendly Fire: Enabled
- Explosive Delay: None
- Scorestreak Delay: 10 seconds
- Class Selections Allowed: 13
Gametype Settings
The settings listed below are applied to each specific gametype. These vary slightly depending on what kind of game it is.
Hardpoint
Search & Destroy
- Time Limit: 10 Minutes
- Score Limit: 250 Points
- Activation Delay: None
- Location Order: Normal
- Respawn Delay: 2.5 Seconds
- Maps Played: Bio Lab, Detroit, Retreat, Solar
Uplink
- Round Length: 1.5 Minutes
- Score Limit: 6 Rounds
- Bomb Timer: 45 Seconds
- Plant Time: 5 Seconds
- Defuse Time: 7.5 Seconds
- Multi Bomb: Disabled
- Round Switch: Every Round
- Silent Plant: Enabled
- Number of Lives: 1
- Maps Played: Bio Lab, Detroit, Recovery, Riot, Solar, Terrace
Capture the Flag
- Time Limit: 10 Minutes
- Score Limit: 20 Points
- Satellite Count: 1
- Carrier Armor: Normal
- Carry Score: 2 Points
- Throw Score: 1 Point
- Reset Time: 15 Seconds
- Respawn Delay: 5 Seconds
Again, these settings can be applied to private matches for practice.
- Time Limit: 10 Minutes
- Capture Limit: Unlimited
- Winning Condition: Flag Captures
- Flag Auto-Return: 15 Seconds
- Pick Up Time: None
- Enemy Carrier Kill Icon: Delayed
- Respawn Delay: 5 Seconds
Loadout Restrictions
As with most competitive-style game modes, Ranked Play does feature some restrictions when it comes to class setups. Below we’ve listed the items you can’t equip to a class for this playlist.
WeaponsAttachments
- No Launchers Allowed
- No Special Primary Weapons Allowed
- No Weapon Variants Allowed
Exo Launcher
- Grenade Launcher is Prohibited
- Akimbo is Not Allowed
- Tracker Attachment Not Allowed
Wild Cards
- No Tracking Drones Allowed
- No Explosive Drones Allowed
Scorestreaks
- Cannot Equip Bombardier
Scorestreak Mods
- UAV is Not Allowed
- Orbital Care Package is Not Allowed
- System Hack is Prohibited
Exo Abilities
- Care Package Module for Bombing Run Not Allowed
- Recon Module for Goliath Not Allowed
- No Support Modules Are Allowed
Ranked Play Divisions
- Ping is Prohibited
For each season of Ranked Play gamers will be able to compete for spots within 7 different divisions. These divisions represent overall player skill and also determine the opponents you’ll face off against.
Here are the divisions in descending order:
In order to climb the ranks and reach higher tier divisions players have to participate in Ranked Play games during the season (generally 3-4 weeks long) and win matches. Every win will give players a set amount of points that contribute to their division rank. If you lose a match, however, you will lose points.
- Grand Master (Reserved for Top 100 Overall Players)
- Master
- Diamond
- Platinum
- Gold
- Silver
- Bronze
Generally speaking, if you win a match you’ll typically be awarded 15 to 25 points. Losing a match will deduct roughly 10 to 20 points each time. Each division has a total of 100 points. Once you reach 100 points you’ll be required to participate in a Division Promotion Challenge where you have to win enough matches (2-3 out of 3) to get promoted to the next tier.
Ranked Play Division Gear
The developers at Sledgehammer Games have gone above and beyond the call of duty (ha, punny!) to give players even more incentive to participate in this competitive game mode. On top of getting a fancy division title players will also receive a special set of gear that represents the division they’re in.
These gear items vary wildly in style from fairly basic to incredibly extravagant. The most interesting of which is the Grand Master gear we mentioned a while back. This particular set is given only to the top 100 players overall. So, in order to get it, you’ll truly have to be the best of the best.
Ranked Play Seasons
As mentioned above, Ranked Play is setup to be played in seasons. The first season is set to begin on January 9th and extends through January 31st. Following season dates have not been announced but will be posted on this page once the information is available.
Sources: [SledgehammerGames.com][http://www.codawpro.com/game-modes/ranked-play/]