I said it once and I'll say it again, the reason all these weapon buffs are needed is because the didn't do a player feedback beta!
Discuss the Advance Warfare Regiment of CAG's Call Of Duty Brigade here
I said it once and I'll say it again, the reason all these weapon buffs are needed is because the didn't do a player feedback beta!
3/3/15
In-Game Updates
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Full Royalty Character Loot Set unlocked.
Connectivity Optimizations.
Connectivity and matchmaking improvements when in a party.
Added 15 Master Prestige ranks and Grand Master Prestige.
Added 15 more Daily Supply Drop Challenges.
Fixed a rare issue where players were not able to spawn into the game.
Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.
Fixed a rare issue where players would spawn without a gun.
Reduced the max number of players in a Private Match to 10.
Added the ability for purchased Create-A-Class slots to appear in Private Matches.
Fixed a rare crash issue with signing out with one player while split screen.
Players will now be shown a “Player does not own the map pack” message when a player without the Havoc DLC joins their party.
Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):
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Heavy weapons: increase player movement speed by 5%
Corrected scopes on the AE4.
MK14 - reduced recoil
ARX160 - increased magazine size
AMR9 - increased damage, decreased time between bursts
SN6 - reduced recoil
KF5 - mid damage range increased
Atlas 45 - mid damage range increased, max damage range increased
PDW - increased damage
Shotguns: reduced spread when using Gung-Ho
S12 - increased fire rate, increased damage
EPM3 - reduced recoil
Lynx - reduced recoil
ASM1 – slightly reduced initial fire rate
UI Updates:
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Rare Supply Drop Error messages when opening fixed.
Added a display for how many free slots you have in the Armory from the “Redeem Items” menu.
Replaced the camouflage images for Diamond and Royalty with the correct images in the Create-A-Class menu.
Replaced the Valkyrie loadout for the Centurion loadout for players who were incorrected rewarded this character gear in Clan Wars.
Fixed an issue where duplicates of unlocked items were showing in the New Items list.
Fixed an issue where some Create-A-Class were showing the incorrect lock status when selecting a Permanent Unlock when Prestiging.
Adjusted kill feed speed from 4 seconds to 6 seconds.
Challenges Updates:
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Removed ability to earn more than one of a non-redeemable character gear from the Daily Supply Drop Challenges.
Players will no longer receive a Daily Supply Drop Challenge for non-redeemable gear they have already acquired.
Removed the incorrect challenge for the Crossbow Scope to unlock at 10 kills.
Emblem Updates:
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Fixed an issue where the Emblem would sometimes apply incorrectly to the player card.
Scorestreak Updates:
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Sentry Gun turrets now die in one melee hit.
Decreased the amount of time the player has to hold X to exit a remote controlled Sentry Turret.
Unmodified Missile Strike missiles now travel faster when boosting (by hitting the fire button while coming down).
The Vulcan laser scorestreak now fires longer.
Ranked Play Updates:
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Added probation time for players who do not complete or disconnect from Ranked Play matches.
Will properly award Division Points in the case of a forfeited match (when the entire other team leaves).
Broadcaster Updates
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Adjusted the colors and over all look for Broadcaster mode to make text and names easier to read and a better experience for viewers.
Fixed a rare issue where HUD elements would get stuck on the broadcaster’s screen.
Game Mode Specific Updates:
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S&D: Added UI to show if you were attacking or defending at the start of the round.
One Shot: Increased Kill Confirmed score limit to 80 in the One Shot Mosh Pit playlist.
Gun Game: Added a leaderboard for Gun Game.
Momentum: Adjusted spawn locations for the Drift map.
Uplink: Fixed an issue where the satellite drone could get stuck on the Clown Inn sign.
Map Specific Updates:
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Fixed various out of map exploits across different multiplayer maps.
Fixed an issue where Orbital Care Packages were removed from areas of the map on Drift after the dynamic map event.
Fixed an issue where indestructible objects would show up on the Sideshow map.
Adjusted the A Bomb site location on Sideshow.
Fixed a performance issue with some of the dynamic map pieces on the Core map.
Adjusted spawns locations for the Drift map..
Fixed Aerial Assault Drone and Recon Drone out of world exploits on the Sideshow map.
Exo Survival Updates:
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Fixed various out of map exploits across different multiplayer maps.
Exo Zombies Updates
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Added ability for players to pause the game in single-player Private match.
Fixed an issue where players were not able to join a match together while in a party.
Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
Removed the ability for host to start the match before players were ready in a Private Match setting.
Fixed an issue for the 20/20 Achievement so weapons that are reacquired after leveling it up to level 20 still count towards the achievement status.
Exo Zombies intro movie is now skippable.
Fixed a rare crash issue in Exo Zombies.
Fixed an issue where certain camos were missing for the ARX160.
Fixed an issue where the pop-up messaging for Player 2 could only be closed by Player 1.
Fixed a rare issue where the After Action Report was showing the incorrect map information after joining a Private Match.
Here's the most recent patch notes... Seems like they finally fixed the advanced supply drop bug some of us was having thats like all I care about from this patch pretty much...
Game Update: 5/5/15
In-Game Updates:
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-Matchmaking improvements.
-Connectivity optimizations.
-Fixed a rare issue where some players were not receiving an Advanced Supply Drop when they reached 20, 30, and 40 levels.
-Fixed a rare crash issue when entering the System Link menu.
-Fixed an issue where spectators in third person would see first person crosshairs on some weapons.
-Fixed an issue where the stock of the ARX-160 would disappear when cloaked.
-Fixed an issue where scopes would not display after viewing a player in third person Spectator mode.
-Fixed an issue where the field of view would not change when changing from first person to third person in Spectator mode.
Weapon Updates:
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-MK14 – Increased headshot damage multiplier.
-ASM1 – Reduced the magazine size.
-Pytaek – Decreased initial recoil, decreased aim down sights time.
-EPM3 – Increased the headshot damage multiplier, decreased the heat build up when firing.
UI Updates:
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-Fixed a rare issue where the game could freeze when redeeming an item from the Armory.
-Fixed an issue for the virtual firing range could display a higher than 100% accuracy when using shotguns and grenades.
-Fixed an issue where arms without bodies would show up in the virtual lobby.
-Fixed an issue where some players were not able to pass leadership of a party to another player in the party.
-Fixed an issue where Season Pass owners through the Complete Your Season Pass promotion were not able to download Ascendance.
Challenges Updates:
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-Fixed an issue where the "Woo Who?" slide-kill challenge was not tracking kills with certain variants.
Store Updates:
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-Added quick access to the in-game store to the Message of the Day.
-Various improvements and network optimizations for the in-game store.
-Removed quantity limitation on Advanced Supply Drops in the In-Game Store.
Scorestreak Updates:
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-Fixed an exploit with the Aerial Attack Drone scorestreak.
-Fixed a rare animation bug for the XS1 Goliath scorestreak.
-Fixed a rare issue where a player could be invincible after calling in a Goliath.
Ranked Play Updates:
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-Fixed a rare issue where players would lose functionality after entering and exiting the Create A Class menu.
-Fixed an issue where players were able to get around the probation period when leaving a game early.
Game Mode Specific Updates:
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-Adjusted various spawning logic for Domination, Momentum, Capture the Flag, Hardpoint, and Uplink game modes.
-Fixed an issue where players were able to enter into a Free-For-All match while using splitscreen.
-Fixed an issue where the grapple was able to be used on glass surfaces instead of breaking them.
-Fixed a rare issue wher players were able to advance more than one Gun Rank with a multi-kill in Gun Game.
-Fixed an issue where the "Contested" and "Taking" notifications were displaying incorrectly in Domination.
Map Specific Updates:
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-Fixed various out of map exploits across different multiplayer maps.
-Adjusted various spawns for Drift for before and after the dynamic map event.
-Fixed an issue where the animation for Aiming down sights would not show correctly after the map based scorestreak has worn off on Site 244.
-Adjusted the height of the XS1 Vulcan scorestreak on Perplex.
-Fixed a rare issue where the Missile Strike would be uncontrollable on Climate.
-Fixed an issue where orbital care packages could be called into inaccessible areas.
-Fixed an issue where the playercard would show up twice in the killcam when the player was using the map based scorestreak on Site 244.
Exo Survival Updates:
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-Adjusted damage for the EM1.
Exo Zombies Updates:
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-Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
-Fixed a rare issue where the fire rate of some weapons would affect the secondary weapon of a player.
-Various improvements to the Exo Zombies menu.
-Improved graphical stability when using the Magnetron gun.
-Fixed an exploit where the Magnetron weapon could have unlimited ammo.
-Fixed an issue where a trap was issuing an incorrect amount of credits.
-Fixed an issue where players weren't being damaged by Toxic Gas.
-Fixed an issue where Bubby could focus on the Distraction Drone.
-Fixed an issue where the Achivement for rescuing 20 suvivors was not unlocking.
PestiferousJoe (May 17th, 2015)