By Katie WilliamsGameStop is reportedly launching a new trade-in program that will offer gamers more money for the games they sell.
According to Kotaku, the system is designed to simplify GameStop's trade-in structure, with any games that you sell earning a flat rate that will only vary depending on whether you opt for cash or store credit, or if you are a member of GameStop's subscription program.
Under the current system, you would need to put your credit towards new items or Game Informer subscriptions to get the most value for your money.
Additionally, GameStop is bumping the base average it pays for games up by 20%, meaning that a game worth $10 or store credit now might get you $12 once the new system is implemented.
"By eliminating the higher end price of products we buy and raising the lower end, we are able to raise the overall value the customers will receive," says an internal GameStop document obtained by Kotaku. "With this program, we will not have complex multi-tiered trade promotions for the associates to remember and less math for the customer to understand what they are getting for their games."
The new system has been confirmed by GameStop's senior VP of pre-owned business Jason Cochran, and has a projected launch date of August 18. This isn't the only new business move that GameStop has made; just last week, it was revealed that GameStop was planning to introduce a high-interest credit card closely tied to its Power-Up Rewards program.
Katie Williams is a freelance writer and games journalist. She tweets at @desensitisation and hopes that one day, a bird will tweet back. Article was copied from © 1996-2014 IGN Entertainment, Inc
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