CAG COD 1st Brigade
Call of Duty WW2
CAG Clan Forums Check In CAG on Facebook CAG on Twitter CAG YouTube CAG RSS Feed
+ Post New Thread
Page 1 of 3 123 LastLast
Results 1 to 10 of 21

Thread: June Titanfall Update

All of the latest news and updates can be found here!

  1. #1
    xPARCHx's Avatar
    Rep Points: 79825
    Rep Power: 0
    This member is currently
    Offline
    Local Date
    November 8th, 2024
    Local Time
    11:25 PM
    Location
    Chattanooga, TN
    I was a Bitch and got Banned

    June Titanfall Update


    Marked for Death-6v6 mode where one player per team is 'Marked for Death'. Once a target is killed, new pilots are marked.
    Wingman Last Titan Standing-2v2 version of Last Titan Standing
    Titan Burn Cards-Burn cards are no longer just for pilots. Titan cards include amped weapons and enhanced titan abilities.
    Titan customization-(Visual and voice over) Players will be able to choose between 3 Titan VO packs. Players will also be able to select Titan decals. You'll unlock these as you complete challenges in the game and apply them to the front of your Titan.
    Matchmaking Updates-Titanfall now shows when players are connecting into a lobby as well as shuffling teams to keep skill levels and matches closer.

    These updates don't have a date confirmed but all of these updates were stated to be released in June.


    Thanks

    CAG Dogg Level: 49 [?]
    Experience: 9,879,983
    Next Level: 10,000,000


  2. The Following 8 Users Said Fucking Hell Yeah ! to xPARCHx For This Fucking Post:

    Apricotfanatic0 (June 13th, 2014),CAG Archangel (June 13th, 2014),CAG Britz (June 13th, 2014),CAG SILENT (June 18th, 2014),Lambda89 (June 13th, 2014),nunobomber (June 13th, 2014),Pithy Kez (June 13th, 2014),TGxNemesis (June 13th, 2014)

  3. #2
    CAG Britz's Avatar
    Rep Points: 12734
    Rep Power: 724
    This member is currently
    Offline
    Local Date
    November 9th, 2024
    Local Time
    05:25 AM
    Location
    Portsmouth england
    Senior Member

    Nice can't wait m8

    Sent from my C6603 using Tapatalk

    CAG Dogg Level: 40 [?]
    Experience: 1,976,964
    Next Level: 2,111,327


  4. The Following User Says Fucking Hell Yeah ! to CAG Britz For This Fucking Post:

    xPARCHx (June 13th, 2014)

  5. #3
    TGxNemesis's Avatar
    Rep Points: 1235
    Rep Power: 563
    This member is currently
    Offline
    Local Date
    November 8th, 2024
    Local Time
    11:25 PM
    Forum NooB

    Yeah, I like this game but really suprised they didn't have more game modes. Sounds like some cool updates.

    CAG Dogg Level: 31 [?]
    Experience: 300,473
    Next Level: 369,628


  6. The Following User Says Fucking Hell Yeah ! to TGxNemesis For This Fucking Post:

    xPARCHx (June 13th, 2014)

  7. #4
    CAG Britz's Avatar
    Rep Points: 12734
    Rep Power: 724
    This member is currently
    Offline
    Local Date
    November 9th, 2024
    Local Time
    05:25 AM
    Location
    Portsmouth england
    Senior Member

    Can't believe they let us down on this

    Sent from my C6603 using Tapatalk

    CAG Dogg Level: 40 [?]
    Experience: 1,976,964
    Next Level: 2,111,327


  8. #5
    xPARCHx's Avatar
    Rep Points: 79825
    Rep Power: 0
    This member is currently
    Offline
    Local Date
    November 8th, 2024
    Local Time
    11:25 PM
    Location
    Chattanooga, TN
    I was a Bitch and got Banned

    Update is coming soon

    CAG Dogg Level: 49 [?]
    Experience: 9,879,983
    Next Level: 10,000,000


  9. #6
    Carnage's Avatar
    Rep Points: 57019
    Rep Power: 0
    This member is currently
    Offline
    Local Date
    November 8th, 2024
    Local Time
    11:25 PM
    Location
    N/A
    I was a Bitch and got Banned

    Here's the full list of details for update 4
    GAME UPDATE FOUR

    Coming Soon!
    NEW FEATURES (All Platforms)
    Featured Game Mode - We're introducing Featured Game Modes into our playlist rotation. These are game modes that will be available for a limited time only. New Featured Game Modes will be introduced periodically to replace any outgoing Featured Game Mode. Our first Featured Game Mode is Marked For Death, and Wingman Last Titan Standing will follow shortly after.
    Marked For Death - A player on each team will be marked for death! Kill the enemy mark while protecting your teammate.
    Titan Burn Cards – 14 new burn cards that add amped Titan weapons and enhanced Titan abilities. You won't lose your selected Titan Burn Card if you die as a Pilot, only when you die as a Titan. There is an orange highlight around Titans that have Burn Cards equipped on the Titan Counter HUD and Titans with active Burn Cards have an indicator near their health bars.
    Titan Insignias – Want to show off your accomplishments? You can now select from a host of emblems to customize your Titan. Insignias are unlocked by completing challenges but if you've already completed the requirements, that emblem will be ready to use when the update installs. Two emblems come courtesy of Penny Arcade (thanks, PA!) and another recognizes users who completed the "Gooser" challenge the hard way.

    Matchmaking - We've made improvements to matchmaking & team balancing. Now, teams are rearranged just before the level loads, to further balance the teams' skill and player counts. You'll notice that you're greyed out in the lobby until teams are set. You'll also notice "Connecting…" as players join a match.
    Titan OS Voices – Players now have 3 Titan V.O. options to choose from including the classic "Betty" as well as Jeeves and Lisa.

    More Titan OS VO - New helpful warnings and observations from your Titan.
    Challenge Tracker – You can now select which challenges you want to work towards and find them easily. You can review your tracked challenges during a match by bringing up the in-game menu.
    Lobby Music – The ability turn lobby music on or off.
    Updated Menu Art – Menus get a new coat of digital paint with additional art. The Main Menu background movie has been updated as well.
    Audio - Killing a Pilot now plays a special sound effect to the killer and unique sounds are played when killing a Pilot or Titan via Titanfall.
    Auto-Titans – Your Auto-Titan will now use all Titan abilities. If you've equipped electric smoke, it will deploy electric smoke when it gets rodeo'ed. If you've equipped the particle wall, it will deploy a particle wall when it is under fire.
    Rodeo - You now see the name of the Titan you rodeo.
    Burn Cards – You'll notice a Triple Burn Card selector on bottom right of the HUD after you die. It's a reminder to use your cards and a convenient way to select them.
    Burn Card overflow protection - To protect players who have a full Burn Card deck from losing the opportunity to earn valuable rare Burn Cards, you may now exceed your maximum deck size. However, you must discard down to a legal deck size before you arm new Burn Cards. To make this less obtrusive, the maximum base deck size has been increased from 26 to 46.
    Burn Card Deck Limit tied to Gen level – Maximum deck size is increased by 6 cards per gen on top of the base 46 with a maximum of 100 for Gen 10.
    Drift Guard - New "Movement Drift Guard" gamepad setting in options.
    Unlocks – You'll still be able to unlock the Stryder and Ogre chassis by playing Campaign, but you can also unlock them in normal MP modes. The Stryder will unlock at level 15 and the Ogre at level 30.
    Win/Loss Streak – Your win/loss streak for the last 10 matches is now displayed in the lobby over the image of the next map.
    NEW FEATURES (X1)
    Achievements – If you bought the Expedition DLC for Titanfall you have a new set of achievements to unlock by playing the DLC maps.
    BUG FIXES (All Platforms)

    • Fix for no music playing when you join a match late.
    • Fix for Sonar Burn Cards not showing during kill replay.
    • Fix case for when "Titan Locking"/"Pilot Locking" indicator goes away.
    • Fix not being able to rodeo a Titan doing a synced melee kill.
    • Corporate: Restored Victory/Defeat music at end of match in Corporate on Campaign.
    • Fix for getting stuck in Titan deploying nuclear core and nuclear core not doing full damage when right next to Titan.
    • Fix cases where disembarking player directly from a Titan into the dropship leaves that player behind.
    • Fixed players not ejecting from where the Titan is if they dash while auto-ejecting.
    • Fix for Flyer ragdolls disappearing.
    • Fixed cases where punching would make a Titan fly. You might remember this one from being featured on Kotaku.
    • Fixed the Smart Pistol being unable to lock-on when the frame rate is low. (Thanks for reporting this one, forums!)
    • Fixed the Smart Pistol not being able to hit crawling Spectres.
    • Fixed occasional issue where Titan rodeo kills were not counted towards the Brain Surgeon challenge.
    • Fixed a case where player jump jet effects would spawn endlessly.
    • Fixed a crash when attempting to necksnap a Pilot who is rodeo'ing a Titan.
    • Fixed a crash involving Sonar.
    • Fixed being popped into Spectre tubes on Corporate after jumping off from a rodeo.
    • Fixed water not fogging properly.
    • Fixed cloaked players being too visible in heavy fog.
    • Fixed satchels skipping doomed state when set off with smoke.
    • Fixed hitching and fast forward motion when game has been running for a long time.
    • Fixed tearing happening more often than necessary when running close to 60 fps.
    BUG FIXES (PC)

    • Fixed crashes related to fullscreen mode.
    • Game window supports minimize.
    • Game minimizes when switched out.
    • Added very cheap low-quality water technique for min-spec PCs.
    BUG FIXES (Xbox One)

    • Fix for issue where going into XBox menus causes 2 music tracks to overlap.
    BALANCING (All Platforms)
    In this update we've made a few changes to Pilot weapons and Big Punch to ensure proper balance. Some weapons, like the Hemlok, were barely being used while other weapons were slightly overpowered. We've done another round of balancing based on feedback we've received from inside and outside of the studio. We'll continue to listen to our community in regards to weapon/game balance and thanks for sharing all of your feedback with us. Here are the changes we've made this time around:
    Satchels: Satchel damage has been reduced against Pilots only. They will still kill a Pilot caught close to the center of the explosion, but the fall-off is more severe now, allowing Pilots that are far from the satchel to survive more often than they currently do.
    Shotgun: The shotgun now does a little bit less damage at midrange. It was proving to be able to win fights that it should lose when at this range. We also fixed a bug where the cursor would turn red, indicating it will hit an enemy when the enemy was actually outside of the range of the shotgun's max distance.
    R101: This weapon was designed to be an all-purpose weapon, and it does that quite well, too well, even. We've slightly adjusted it to make it a bit more uncomfortable to handle and hit targets at long distances. It will kick a bit more when fired but the effects are subtle enough to only be felt at long range. We've also reduced its mag size from 30 to 24. The extended ammo upgrade brings it from 24 to 30 (it used to go from 30 to 40).
    R97: While it already had a higher rate of fire than the CAR, the R97 was pretty much inferior in all other ways. We've upped the RoF even higher to make it handle up-close fights better than it did. It also has the fastest time into ADS (aiming down the sights) now. The biggest change, though, is that it now does a lot more damage than it did when rodeo'ing, making it a better choice for Pilots who enjoy taking on a Titan. It is now the second best weapon to use when rodeo'ing Titans (behind only the LMG).
    Hemlok: The Hemlok was one of the least popular guns in the game. Its role was intended to be the long-range assault rifle, but it wasn't doing that quite well enough. We've made it so that it is never more than 4 bullets to drop an enemy Pilot (it used to be 5 at long range). The Hemlok will also kick less when fired. The drift when ADSing has also been reduced to allow easier use against long-range targets. The silencer MOD used to take 6 hits to kill an enemy Pilot at long-range, now it is 5.
    AMPed Hemlok: The AMPed Hemlok already killed close-range Pilots in 3 bullets, now it will also kill long-range Pilots with 3 bullets.
    G2: The G2 now kills Pilots with 3 shots, always. It used to take 4 at range. The G2 has slightly less kick now as well. When the silencer is attached, the G2 will always kill an enemy Pilot with 4 shots whereas it used to be 5 at range. The clip size has been increased when the match trigger attachment is used to give you 12, rather than 8, rounds per magazine.
    AMPed G2: The Amped G2 will always kill an enemy Pilot with 2 shots now. It used to take 3 at a distance.
    Titan Plasma Railgun: The FOV, while ADSing, has been pulled back some to allow players to keep more of their surroundings in focus. This makes it easier to maintain your "charge" while tracking enemy targets.
    Big Punch: We've taken a look at complaints about the Big Punch kit, and decided to adjust it. Big Punch was especially problematic when an Ogre was dealing the punch. It did enough damage to destroy the shields of a Stryder and still do a chunk of damage to the Stryder's permanent health. Spamming Big Punch as an Ogre also let it travel around at speeds higher than intended. As such, we've decided to weaken Big Punch's effects significantly when taken as an Ogre. The Atlas and Stryder didn't need as large of a change, so we've only made small adjustments to Big Punch's effect when applied to the Atlas and Stryder chassis.

    CAG Dogg Level: 43 [?]
    Experience: 3,563,701
    Next Level: 3,609,430


  10. The Following 3 Users Said Fucking Hell Yeah ! to Carnage For This Fucking Post:

    Apricotfanatic0 (July 13th, 2014),CAG SILENT (June 24th, 2014),xPARCHx (June 24th, 2014)

  11. #7
    CAG Stud
    CAG SILENT's Avatar
    Rep Points: 0
    Rep Power: 0
    This member is currently
    Offline
    Local Date
    November 8th, 2024
    Local Time
    08:25 PM
    Location
    Canoga Park, California
    Senior Member

    Hell yeah im liking what im seeing in this update thats coming. Its looking like a lot of great new things.

    CAG SILENT
    3RD IN COMMAND
    COMMANDANT OF CAG
    RESPECT IS EARNED NOT GIVEN

    CAG Dogg Level: 51 [?]
    Experience: 12,207,665
    Next Level: 13,849,320


  12. The Following User Says Fucking Hell Yeah ! to CAG SILENT For This Fucking Post:

    xPARCHx (June 24th, 2014)

  13. #8
    xPARCHx's Avatar
    Rep Points: 79825
    Rep Power: 0
    This member is currently
    Offline
    Local Date
    November 8th, 2024
    Local Time
    11:25 PM
    Location
    Chattanooga, TN
    I was a Bitch and got Banned

    Yeah Im really anxious for the updates especially the titan burn cards.

    CAG Dogg Level: 49 [?]
    Experience: 9,879,983
    Next Level: 10,000,000


  14. The Following User Says Fucking Hell Yeah ! to xPARCHx For This Fucking Post:

    CAG SILENT (June 24th, 2014)

  15. #9
    Carnage's Avatar
    Rep Points: 57019
    Rep Power: 0
    This member is currently
    Offline
    Local Date
    November 8th, 2024
    Local Time
    11:25 PM
    Location
    N/A
    I was a Bitch and got Banned

    It all looks cool but I really hope for clans to be implemented into the game.

    CAG Dogg Level: 43 [?]
    Experience: 3,563,701
    Next Level: 3,609,430


  16. The Following User Says Fucking Hell Yeah ! to Carnage For This Fucking Post:

    CAG SILENT (June 24th, 2014)

  17. #10
    CAG Stud
    CAG SILENT's Avatar
    Rep Points: 0
    Rep Power: 0
    This member is currently
    Offline
    Local Date
    November 8th, 2024
    Local Time
    08:25 PM
    Location
    Canoga Park, California
    Senior Member

    Quote Originally Posted by CAG Carnage View Post
    It all looks cool but I really hope for clans to be implemented into the game.
    Yes i agree that they do need to soon.

    CAG Dogg Level: 51 [?]
    Experience: 12,207,665
    Next Level: 13,849,320


  18. The Following User Says Fucking Hell Yeah ! to CAG SILENT For This Fucking Post:

    Carnage (June 24th, 2014)

+ Post New Thread
Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  




About CAGCLAN.com

    CAGCLAN.com Is The Official Site Of The CAG Clan And Its Gaming Community With Discussion Forums For The Casual And Hardcore Gamer!

The #1 Clan Is Secured By:

CAGCLAN.com is Secured by Comodo