Call of Duty Black Ops 2 reworks matchmaking

October 26th 2012 By Sean Stewart contact email , twitter
With less than a month to go before the release of ‘Call of Duty: Black Ops 2′ new details have emerged about the matchmaking system. With a game plan to cut down on lag in place, it looks like the new title will an improvement over past games.

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In an effort to cut down lag times during matches in ‘Call of Duty: Black Ops 2′ Treyarch will be removing the ‘region’ matchmaking system and instead use latency measurements to pair-up players.

This should allow less lag and provide a much more consistent gameplay experience for players. This will also open the opportunity to play with players in a broader-sense, in a much wider radius. This could be good for those of you that play during off-peak times, when a majority of players may be asleep. More than likely though, you will be playing with people that are generally close to your location, as they should have the lowest latency statistics. How the new system will work in a real-life setting remains to be seen, but it does show Treyarch’s commitment to providing a better customer experience in their games.

The game will come in three editions (Standard, Care Package and Hardened Edition). Time is running out, the game comes out in just a few weeks, it is scheduled to launch on November 13, 2012 on PC, PS3 and Xbox 360 and the Wii U. You can check out all three editions and the bonus DLC that comes with pre-ordering at Amazon.com.

source: ign