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Thread: Ghost Recon: Future Soldier Class Unlocks List

Find all the weapons, equipment used in Ghost Recond Wildlands here and all the unlocks and achievements as well!

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    Ghost Recon: Future Soldier Class Unlocks List


    Ok you guys, I came across all the stuff you unlock for all the classes on GRFS. Check the

    Here's what you'll be unlocking for the player classes in Ghost Recon: Future Soldier's multiplayer mode.

    by Ian Miles Cheong on 20th Apr, 2012



    1269671101 ghost recon future soldier 8 preview


    Ghost Recon: Future Soldier isn't just a shooter like any other. It's a highly tactical third person shooter with a strong emphasis on teamwork, stealth, and patience over brute force, run-and-gun gameplay.



    Just as it is with the single player campaign, the online multiplayer mode will require players to utilize the class they play to the best of their ability. Players will earn experience points, gain levels, and unlock new skills for their chosen class, providing a wealth of specialization options.

    With the closed beta test for Ubisoft's upcoming game well underway, we've managed to collect and compile the class unlocks you'll be able to access through the game's three classes: the Engineer, Scout, and Rifleman. These details are subject to change as the game remains in development.


    Rifleman

    Level 4

    UB Stun Gun - Alt-fire weapon. Added weight decreases maneuverability.

    40mm Smoke Launcher - Alt-fire weapon. Added weight decreases maneuverability.

    Level 6

    MICH 2015 V2 - Optical kit.

    Level 8

    Med Kit - Enables faster revival. Usable on self.

    Level 12

    BLD-3 Flash Bulb - Handheld device that disorients enemies within a small radius.

    Level 14

    FAST-B Opt A V1 - Optical kit.

    Level 16

    Ammo Box - Deployable. Provides ammunition and grenade refills.

    40mm EMP Launcher - Alt-fire weapon. Disables electronic devices. Added weight decreases maneuverability.

    Level 20

    417 Rifle

    Stoner 96

    Level 22

    FAST-B Opt A V2 - Optical kit.

    Level 24

    KARD Pistol

    Level 28

    Incendiary Grenades

    40mm HEDP Launcher - Alt-fire weapon. Added weight decreases maneuverability.

    Level 30

    FAST-B Opt B V1 - Optical kit.

    Level 32

    TAR-21 Rifle

    LSAT Rifle

    Level 36

    Armor Piercing Ammo

    Level 38

    FAST-B Opt B V2 - Optical kit.

    Level 40

    Dragon's Breath Ammo - Incendiary ammo capable of burning targets over time.

    Backscatter Optic - Provides the ability to see through thin walls at a short range.

    Level 44

    IWH-2014 V1 - Optical kit.

    Level 50

    IWH-2014 V2 - Optical kit.


    Engineer

    Level 4

    UAV - Remote controlled aerial drone. Spots enemy targets.

    Field Computer - Enables faster hacking of enemies and objectives.

    Level 6

    Tac Cap Opt A V2 - Optical kit.

    Level 8

    Med Kit - Enables faster revival. Usable on self.

    Level 12

    BLD-3 Flash Bulb - Handheld device that disorients enemies within a small radius.

    Level 14

    Tac Cap Opt B V1 - Optical kit.

    Level 16

    Decoy Grenade - Simulates gunfire and creates false contacts on enemy mini-map.

    Stun Rounds - Less-than-lethal ammunition that stuns enemy targets.

    Level 20

    M1014 Shotgun

    Level 22

    Tac Cap Opt B V2 - Optical kit.

    Level 24

    KARD Pistol

    Level 28

    Dragon's Breath Ammo - Incendiary ammo capable of burning targets over time.

    Jammer - Prevents enemies from spotting friendly targets within its radius.

    Level 30

    Tac Cap Opt C V1 - Optical kit.

    Level 32

    M12 SMG

    Level 36

    Armor Piercing Ammo

    Level 38

    Tac Cap Opt C V2 - Optical kit.

    Level 40

    Sentry - A stationary turret that automatically acquires and engages detected enemy targets.

    UCAV - Remote-controlled aerial drone that fires low-impact explosive and EMP missiles.

    Level 44

    Watch Cap V1 - Optical kit.

    Level 50

    Watch Cap V2 - Optical kit.


    Scout

    Level 4

    Thermal Optic - Allows user to see through smoke and Optical Camouflage.

    Custom Sniper Optic - 12 x magnification.

    Level 6

    Watch Cap V2 - Optical kit.

    Level 8

    Med Kit - Enables faster revival. Usable on self.

    Level 12

    BLD-3 Flash Bulb - Handheld device that disorients enemies within a small radius.

    Level 14

    CW Mask V1 - Optical kit

    Level 16

    Exacto Ammo - Self-guiding bullets capable of locking on to an enemy and adjusting its trajectory mid-flight.

    OTR Scanner - Optical Target Recognition displays Level 2 Intel on enemies that are visible while aiming or in scope mode.

    Level 20

    SRR Rifle

    Level 22

    CW Mask V2 - Optical kit

    Level 24

    KARD Pistol

    Level 28

    Stun Mine - Directional less-lethal mine, triggered by enemy movement.

    Augmented Camo - Improves thermal shielding and mobility while Optical Camo is active.

    Level 30

    CBRN V1- Some kind of optical kit. No details available as yet.

    Level 32

    MSR (Remington Modular Sniper Rifle)

    Vector

    Level 36

    Armor Piercing Ammo

    Level 38

    CBRN V2 - Optical kit.

    Level 40

    Claymore - Directional anti-personal mine, triggered by enemy movement.

    Raufoss Ammo - Special ammunition that explodes on impact, dealing splash damage.

    Level 44

    Hood V1 - Optical kit.

    Level 50

    Hood V2 - Optical kit.
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    so is the scout the sniper if so thats my class

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    Yes, the scout class are the snipers , but they also use SMGs
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    sound like a class that im going to use alot so im going to be happy when i get that game

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    Quote Originally Posted by lesster6 View Post
    sound like a class that im going to use alot so im going to be happy when i get that game
    It's really 2 classes in one, but all 3 classes are really 2 in one, you have different weapons on all 3 that make them pretty versatile
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    sonds like apretty amazing gamethat i want to get right now

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