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Thread: GRFS SMGs

Find all the weapons, equipment used in Ghost Recond Wildlands here and all the unlocks and achievements as well!

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    GRFS SMGs


    These are all the SMGs available in GRFS, these are brought to you by http://www.imfdb.org/wiki/Main_Page

    Submachine Guns

    CZ SCORPION EVO 3 A1

    The CZ SCORPION EVO 3 A1 appears as "Skorpion" in the game. Used by Team Bodark.
    400px CZ SCORPION EVO 3 A1 magnify clip
    CZ SCORPION EVO 3 A1 - 9x19mm


    601px GRFS EVO3 magnify clip
    Weapon selection view.


    FN P90 TR

    The FN P90 TR is one of the Ghosts' submachine guns. Appears simply as "P90".
    400px FN P90 Triple Rail  TR magnify clip
    FN P90 TR - 5.7x28mm


    601px GRFS P90TR magnify clip
    Weapon selection view.


    Heckler & Koch MP7A1

    The H&K MP7A1 is used by a Ghost Operative codenamed "30K". It can also be seen in the E3 2011 trailer on the back of a Ghost sniper.
    400px MP7 40rdmag magnify clip
    Heckler & Koch MP7A1 - 4.7x30mm


    GRFS MP7 magnify clip
    30K with his MP7A1.


    601px GRFS MP7A1 magnify clip
    The MP7A1 during weapon selection. The folding foregrip was replaced with a rail system, as in Warface.


    Izhmash PP-19 Bizon-2

    The 9x18mm Izhmash PP-19 Bizon-2 appears with a side-folding stock. The gun is fitted with back-up iron sights by default, even though the iron sights are also present unaltered. Referred to as "PP19".
    400px Bizon9x18 magnify clip
    PP-19 Bizon-2 with side-folding stock in folded position - 9x18mm Makarov


    601px GRFS Bizon magnify clip
    Weapon selection view.


    PP-2000

    The PP-2000 is used by Team Bodark in the MP part of the game.
    Pp 2000 magnify clip
    KBP Instrument Design Bureau PP-2000 - 9x19mm


    601px GRFS PP2000 magnify clip
    Weapon selection view.


    TDI Vector

    The TDI Vector submachine gun is one of the usable submachine guns in the game. It is seen used by Ghosts, most notably 30K, in various screenshots and gameplay videos.
    400px KrissSuperV magnify clip
    TDI Vector - .45 ACP


    601px GRFS Vector ConceptArt magnify clip
    Weapon selection view.


    600px GRFS ACR26Vector 1 magnify clip
    30K (background, left) holds a Vector.


    601px GRFS ACR26Vector 2 magnify clip
    Suppressed TDI Vector on the player's character's back as seen in a CO-OP gameplay video.


    Last edited by CAG CheechDogg; May 27th, 2012 at 08:02 PM.
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    More info on the SMGs in GRFS

    Ghost Personal Defense Weapons

    Goblin
    It is more effective at range, but one can use it as a versatile weapon. For long range combat however, the recoil will give you problems. This weapon has also got some great customizing options. The weapon is available by default.


    Attachments

    Optics: Iron Sights, Red Dot, Magnified HWS, Tac Scope
    Trigger: Full Auto, Match Trigger, Semi-Auto, 3-Round Burst
    Magazine: Standard Magazine, Dual Magazines, Armor Piercing Ammo
    Underbarrel: Rail Cover, Vertical Foregrip, Angled Foregrip
    Gas System: Standard, Over-Gassed, Under-Gassed
    Side Rail: Rail Cover, Aiming Laser
    Muzzle: Standard, Compensator, Flash Hider, Suppressor


    L22A2
    High maneuverability and rate of fire make it a good choice for close quarter combat, especially, inside the buildings. It is unlocked at level 32.


    Attachments

    Optics: Iron Sights, Red Dot, Magnified HWS, Tac Scope
    Trigger: Full Auto, Match Trigger, Semi-Auto
    Magazine: Standard Magazine, Dual Magazines, Armor Piercing Ammo
    Underbarrel: Rail Cover, Vertical Foregrip, Angled Foregrip
    Gas System: Standard, Over-Gassed, Under-Gassed
    Side Rail: Rail Cover, Aiming Laser
    Muzzle: Standard, Compensator, Flash Hider, Suppressor


    PDR-C
    The accuracy of this weapon is better than that other weapons in the same class. The stopping power is lower but when a target is at close range, you won’t feel any major difference. The weapons will be unlocked at Level 20.


    Attachments

    Optics: Iron Sights, Red Dot, Magnified HWS, Tac Scope
    Trigger: Full Auto, Match Trigger, Semi-Auto
    Magazine: Standard Magazine, Dual Magazines, Armor Piercing Ammo
    Underbarrel: Rail Cover, Vertical Foregrip, Angled Foregrip
    Gas System: Standard, Over-Gassed, Under-Gassed
    Side Rail: Rail Cover, Aiming Laser
    Muzzle: Standard, Compensator, Flash Hider, Suppressor

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    More info on the SMGs in GRFS

    Ghost Sub-Machine Guns

    MP7
    Like all SMGs the MP7 has better maneuverability and increased fire rate. It is good for close quarter combat but at the long range, its effectiveness decreases drastically.


    Attachments

    Optics: Iron Sights, Red Dot, Magnified HWS, Tac Scope, Thermal Optic

    Trigger: Full Auto, Match Trigger, Semi-Auto, 3-Round Burst
    Magazine: Standard Magazine, Armor Piercing Ammo
    Underbarrel: Rail Cover, Vertical Foregrip
    Gas System: Standard, Over-Gassed, Under-Gassed
    Side Rail: Rail Cover, Aiming Laser, OTR Scanner
    Muzzle: Standard, Compensator, Flash Hider, Suppressor


    P90
    If you are struggling with any other weapon, do give P90 a shot. Its rapid rate of fire with better maneuverability makes it a very friendly weapon to use. It will be unlocked at level 20.


    Attachments

    Optics: Iron Sights, Red Dot, Magnified HWS, Tac Scope, Thermal Optic

    Trigger: 2-Stage Trigger, Semi-Auto, Full-Auto
    Magazine: Standard Magazine, Armor Piercing Ammo
    Gas System: Standard, Over-Gassed, Under-Gassed
    Side Rail: Rail Cover, Aiming Laser, OTR Scanner
    Muzzle: Standard, Compensator, Flash Hider, Suppressor


    Vector
    For fast assault, you need better maneuverability which can be provided well by this weapon. High rate of fire (1440 RPM) compensates for the lower stopping power. It will be unlocked at level 32.


    Attachments

    Optics: Iron Sights, Red Dot, Magnified HWS, Tac Scope, Thermal Optic

    Trigger: Full Auto, Match Trigger, Semi-Auto, 2-Round Burst
    Magazine: Standard Magazine, Armor Piercing Ammo
    Underbarrel: Rail Cover, Vertical Foregrip
    Gas System: Standard, Over-Gassed, Under-Gassed
    Side Rail: Rail Cover, Aiming Laser, OTR Scanner
    Muzzle: Standard, Compensator, Flash Hider, Suppressor
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    More info on the SMGs in GRFS

    Bodark Personal Defense Weapons

    SA58 OSW
    The OSW is an effective weapon for close quarter combat. It has a balanced mobility, fire rate and stopping power. Range can be an issue so you can’t really use it for distant encounters. It is available at level 32.

    Attachments
    Optics: Iron Sights, Red Dot, Magnified HWS, Tac Scope

    Trigger: 2-Round Burst, Full Auto, Match Trigger, Semi-Auto

    Magazine: Standard Magazine, Dual Magazines, Armor Piercing Ammo

    Underbarrel: Rail Cover, Vertical Foregrip, Angled Foregrip

    Gas System: Standard, Over-Gassed, Under-Gassed

    Side Rail: Rail Cover, Aiming Laser

    Muzzle: Standard, Compensator, Flash Hider, Suppressor

    AKS-74U

    It’s a compact weapon with descent damage and high maneuverability. Good for close quarter combat. It is available by default.

    Attachments
    Optics: Iron Sights, Red Dot, Magnified HWS, Tac Scope

    Trigger: Full Auto, Semi-Auto

    Magazine: Standard Magazine, Dual Magazines, Armor Piercing Ammo

    Underbarrel: Rail Cover, Vertical Foregrip, Angled Foregrip

    Gas System: Standard, Over-Gassed, Under-Gassed

    Side Rail: Rail Cover, Aiming Laser

    Muzzle: Standard, Compensator, Flash Hider, Suppressor

    SR-3M
    Another weapon with good fire rate and maneuverability which makes it for the short-range encounters. It will be unlocked at level 20.

    Attachments
    Optics: Iron Sights, Red Dot, Magnified HWS, Tac Scope

    Trigger: Full Auto, 2-Stage Trigger, Match Trigger, Semi-Auto, 3-Round Burst

    Magazine: Standard Magazine, Dual Magazines, Armor Piercing Ammo

    Underbarrel: Rail Cover, Vertical Foregrip, Angled Foregrip

    Gas System: Standard, Over-Gassed, Under-Gassed

    Side Rail: Rail Cover, Aiming Laser

    Muzzle: Standard, Compensator, Flash Hider, Suppressor
    Last edited by CAG CheechDogg; May 27th, 2012 at 09:04 PM.
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    More info on SMGs in ghost recon - scout class

    Bodark Side Machine Guns

    PP19
    With a descent fire rate and mobility, the PP19 can be a good choice for close range encounters. It can be unlocked at level 20.

    Attachments
    Optics: Iron Sights, Red Dot, Magnified HWS, Tac Scope, Thermal Optic

    Trigger: Full Auto, Match Trigger, Semi-Auto

    Magazine: Standard Magazine, Armor Piercing Ammo

    Gas System: Standard, Over-Gassed, Under-Gassed

    Side Rail: Rail Cover, Aiming Laser, OTR Scanner

    Muzzle: Standard, Compensator, Flash Hider, Suppressor

    PP2000
    Just like the other SMGs you can use this weapon for close quarter combat. It can be unlocked at level 20.

    Attachments
    Optics: Iron Sights, Red Dot, Magnified HWS, Tac Scope, Thermal Optic

    Trigger: Full Auto, 2-Stage Trigger, Match Trigger, Semi-Auto

    Magazine: Standard Magazine, Armor Piercing Ammo

    Gas System: Standard, Over-Gassed, Under-Gassed

    Side Rail: Rail Cover, Aiming Laser, OTR Scanner

    Muzzle: Standard, Compensator, Flash Hider, Suppressor

    Skorpion
    Due to it’s relatively smaller size, the maneuverability of Skorpion is better than other SMGs in the group. It can be unlocked at level 32.

    Attachments
    Optics: Iron Sights, Red Dot, Magnified HWS, Tac Scope, Thermal Optic

    Trigger: Full Auto, Match Trigger, Semi-Auto, 3-Round Burst

    Magazine: Standard Magazine, Dual Magazines, Armor Piercing Ammo

    Underbarrel: Rail Cover, Vertical Foregrip, Angled Foregrip

    Gas System: Standard, Over-Gassed, Under-Gassed

    Side Rail: Rail Cover, Aiming Laser, OTR Scanner

    Muzzle: Standard, Compensator, Flash Hider, Suppressor
    cag clan cheechdogg

    CAG Dogg Level: 72 [?]
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    Next Level: 305,690,101


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