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This Week In Battlefield
LevelCap has been posting these weekly "what's goin on" type video's, i've been enjoying them. i thought i would share this week's because the AEK is going to be getting a reduction in first shot recoil and a slight increase in overall recoil and the ACE 23 is getting a bigger clip?!?! try hards around the world are rejoicing today.
another thing to take note of is the Health Pack (not Med Bag, the little bag problem) is getting a buff so that you can heal WHILE being suppressed. LOVIN that news as a run and gunner.
hoping some of those server options make their way down to next gen console's as well.
http://youtu.be/JjIE3pFVbgA?list=UUl...UiW_V4dwHxY0Mg
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Those wide angle NVG's though...
Pondered upon a rainy plateau, with a coal forge, and many dragon.
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Just when I was gettin used to the suppression heal factor,it initially was helping my k/d a bit more.
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I think it'll better balance the assault class, and finally give you a reason to use the little med pack.
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yeah i mean let's face it, NO ONE uses the little bag so they really needed to do something. maybe they had this in mind when they introduced the patch back in September, who know's. regardless i do also think this will balance their gadgets a bit more and between the nerf of the pack and buff of the bag people will actually sit and think "big bag problem or little bag problem?" before they spawn in.
i'm really excited overall for the future of Battlefield 4. i think DICE is paying attention the community a little more or they have become more self aware of the problems in Battlefield 4. either way, i'm excited for BF moving forward from here. i hope these things will keep this game alive as long as BC2 and BF3 were.
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The little bag is frustrating to use. It sometimes takes up to a couple seconds to actually latch on the player. I find it slowing me down a lot whenever I did use it. But if these changes are made I'll try it again.
It takes forever to get out of suppression to get your regen on for the big bag currently. I think 4seconds? Which feels like an eternity in game.
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try looking the opposite way from the direction your taking fire. it feels like it helps a little, maybe its in my head, but imma keep doin it lol
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I'm near sure I have noticed the same as theres been quite a few time where iv been in cover with a bag down and turned away to let a few unaware enemy's pass and I ended up with a few multi kills from this.
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I think the idea of nightmaps sounds great, with the marking system somewhat subdued like in Gulf of Oman during the sandstorm; otherwise I agree with what the video stated, that it'd be o.p.
I also would really like to see another throwback pack with things like Wake Island from 1942 or Berlin from 2142. Yellow knife and Ho Chi Minh also would be great to have! Or Aftershock from BF3.
Pondered upon a rainy plateau, with a coal forge, and many dragon.
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I would all my CAG Brothers who plans on getting Battlefield:Hardline to read the link below. I hope we can do it.
http://battlelog.battlefield.com/bf4...=1421793234713